A quick Research said me that there are Problems with older patches, this can't be a Problem for me, because I installed it yesterday for the first time I have installed: Immersive Armors Immersive Weapons UNP My System (if necessary) Warnings (Any help on how to do this would be greatly appreciated, as welltried doing Alt-PrtSc, but it doesn't work, and can't run in Windowed mode.). I had to put SkyUI above all other mods before it finally registered. I will do the same like you, thank you very much for your reply. You'll probably need a new game to get the MCM's active. Is there a file I could open and only change the arrow damage for each arrow type? You have to add the mod and wait some ingame time, usually MCM takes a few minutes or sometimes even up to 1 hour to add a new mod to the menu ok, I just arrived in Riverwood. I have this problem too, the Better Vampires mod is not showing in MCM. New comments cannot be posted and votes cannot be cast. I recently downloaded SkyRe for the first time and when I got in game I noticed that none the immersive armors were showing up. Update* Just installed two or three new mods, I just hope they work, one is Take Notes. Masterlist Revision Be sure you have both bsas for the mod installed. Enable Immersive HUD and this mod. Check. Read the readmes to those mods. The placement of your SkyUI is really low, and that may be your problem. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Enabled Try here;http://www.nexusmodsim/mods/48629/? Give it 5-10 seconds and they should all show up. Go to Maintenance->User Settings->Save. 4. Most armor properties are now configurable. MCM Helper is a framework for simplifying the creation of Mod Configuration Menus for SkyUI. Immersive Armors Retexture and Mesh Fixes SE 715 Immersive Armours - SSE CBBE BodySlide . Create an account to follow your favorite communities and start taking part in conversations. Features: Very easy to use - automatically saves and loads settings, no user interaction required. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Did you find out a fix? try a manual install. Now give the engine its time to configure the mcm 3 Reply Sihyx 8 yr. ago Clean with, Warning: Contains 61 ITM records, 8 UDR records and 1 deleted navmeshes. Don't warn me again for The Elder Scrolls V: Skyrim Special Edition View Page Cancel check it and read the install guide. I will keep searching for a resolution to learning how to operate Body Slide and Outfit Studio. Is there something fairly simple I'm missing? This is just ignorance on my part. Display every piece of equipment on the player or NPCs, at once - 1h/2h swords and axes, maces, daggers, staves, bows, crossbows, shields and torches. So this almost 1GB download too a week, and it always failed half way through every time. It is no longer needed, you can ignore that message. Note: RaceMenuPlugin is optional and provides support to alter Height, Breast, Glute and Biceps. Also how can I see know if all the mods are working and doing what they are supposed to do? Current: beta, works just a bit differently, Try typing "setStage SKI_ConfigManagerInstance 1" (no quotes) in console. Install Immersive Armors in version: 8.1. Disable Immersive HUD. 1. Reason I ask is because of have SYRE installed (watched the official video and did step by step as he said) and still think the arrows don't do as much damage and have enough killing power as I would like. This may mean one of many things, I suppose - likely more than I'm even aware of. Every game will automatically load user settings. Please re-enable javascript to access full functionality. Also while I am asking here does this problem have to do with me not having SPIKE.esm as suggested when I run BOSS? Most of them provide exclusive effects like Berserk mode, bounceback, spikes, divine protection . PC Specs: Spoiler Software Specs: Spoiler Have tried both loading, exiting to menu and reloading, as well as the SkyUI command: setstage SKI_ConfigManagerInstance 1 Help would be greatly appreciated Thanks in advance. They were never supposed to have one. Hi there, i'm having a minor problem with configuring Immersive Armors 7.1 as no entry of it appears in the MCM menu. You currently have javascript disabled. 2. Also cleaned my masters in TES5Edit.English is not my first language, so apologize for any mistakes. I installed Immersive Armors via NMM. Maybe that's what you might need to do. Fixed the Environment map on both Steel Claws; . I've had this problem before with Immersive Creatures. The spike thing is still in the BOSS sorting log, because the BOSS developers have stopped updating the masterlist. A possible fix to the bug in Immersive Armors where some armors are not craft able Perhaps not related at all, but some mcms menur would not show or will show wrongly if your game language if no in english, there is a solution for that, but you may want to try those advices described above first. You should have two plugins for immersive armors in your plugin list. Tried deleting skyrim.ini and starting the game but still to no avail. When I enter via Launch SKSE, I encounter the new armors in gameplay, but they're all invisible. Yeah, it happened for me too. I've used LOOT to sort my mods and they are as follows: 5 5 Lanterns Of Skyrim - All In One - Main.esm, 6 6 Unofficial Skyrim Special Edition Patch.esp, 8 8 Reverb and Ambiance Overhaul - Skyrim.esp, 10 a Immersive Sounds - Compendium.esp, 16 10 Hothtrooper44_ArmorCompilation.esp, 17 11 Hothtrooper44_Armor_Ecksstra.esp, 18 12 Skyrim Immersive Creatures Special Edition.esp, 30 1e Vivid Weathers SE - Extended Snow.esp, 31 1f Vivid Weathers - Extended Rain.esp, 38 26 RealisticWaterTwo - FlowingLakes.esp, 254 FE 0 RealisticWaterTwo - Watercolor.esp, 254 FE 1 RealisticWaterTwo - Open Cities.es. Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1. First you should fix Immersive Armors because the SSE version wasn't done properly. I won't worry about that. Did you get the initialization message when you started the game and is the MCM showing up? Did a fresh install of Skyrim and installed my selection of mods.At first, MCM was almost inoperable, unable to change hotkeys for the mods and so.Read it somewhere here that putting setstage ski_configmanagerinstance 1 in the console would reload MCM and that the trick (for this issue only).A few mods are still not showing and the only moment something similar happened was when I crashed a save last year.So, yes, it's a completely new save.As stated above, I've already tried setstage ski_configmanagerinstance and also the Jaxonz MCM Kicker - Jaxonz MCM. Should I provide the full list of mods? Please re-enable javascript to access full functionality. !>. We are Reddit's primary hub for all things modding, from troubleshooting for beginners to creation of mods by experts. New comments cannot be posted and votes cannot be cast, Welcome to /r/SkyrimMods! Immersive Armors can take a few minutes to configure on load - it'll say "Configuration Busy" at the top of the MCM menu if that's the case. And now, even if I disable SkyRe, the Immersive Armors will not show up in game. If you have the Ecksstra plugin enabled, be sure its below the Hothtrooper main plugin in your load order. Clean with, Note: It is highly recommended that you also use the, Warning: Contains 619 ITM records, 82 UDR records and 57 deleted navmeshes. Well, at the risk of being 4 months late, I have the Immersive Armors mod as well, and all of the armor shows up under auxiliary section. My problem is that i have Skyse and Skyrim Version 1.9.32 and I Even Installed SkyUI but when i go to forge i can see the names but nothing appears!! In the Mod Configuration Menu only 4 mods show, (immersive creatures, immersive armors, RND and SKYUI) but every other mod is missing from there 0 0 Skyrim.esm 1 1 Update.esm 2 2 Unofficial. It may not be obvious. Entities will now wear immersive armor. I was offline for most of the day and kinda relified to read this cause I uninstalled the game to start again so here we go. 7 ok, I played yesterday for several hours and no menu showed up. Most apper in the MCM window including my immersive armor mod I had to delete and reinstall to make it show up, I did the same to immersive weapons the mod that's not showing up in there now and its not showing up, I payed for 3 hours yesterday and it didn't show up. I have immersive armor installed, and I have MCM installed, both work. I tried unticking ecksstra, but still no dice. Feature highlights. My problem is that at level 15 I have yet to see a single piece from the mod. :), Press J to jump to the feed. Recently after updating my nexus add-on client it automatically uninstalled and reinstalled the mods I had. It appears like all I have to do is reinstall the mods in proper order. I also unchecked all my mods and removed my SKYRIM.ini from its location and restarted the game with no mods loaded and no .ini file using the SKSE loader then did a save. If you experience issues with it, disable RaceMenuPlugin.esp and inform the author. If you want to use this mod with existing save: 0. Balbor and Steelsouls reproccer project and as far as I can tell everything is running just the way it is supposed to but somehow the armors are gone. Load character 3. But the mod should have a MCM Menu to activate and deactivate some armors, but it is not showing for me. BummerI did have it enabled, and it was above the main plugin, so I moved it below it. The LOOT Report requires Javascript to be enabled in order to function. Immersive Armors [Fabric/Forge] Immersive Armors adds a bunch of Vanilla-friendly and unique armor sets to the game. Nahplugin should be making the armors showeven if purple. The spike thing is still in the BOSS sorting log, because the BOSS developers have stopped updating the masterlist. Hello! I had NO clue this was out there! It's gonna take you guys a while to read that. just let me know if you need anything else. I installed immersive armors with the NMM. Attached below is the mods I have and the load order (all mods downloaded and installed using Nexus Mod Manager). Configure "Immersive Armors" in MCM (Settings will be imported automatically from an existing save). (who tf hasn't?) But out of all the mods I have loaded in the screenshot above, are those two mods (SKYUI and Immersive Armors) the only ones that should be listed in the Mod Configuratin Menu? Yeah, far as I can tell, none of those claim to have an MCM? There is a new comparability patch for skyre and the new immersive armors mod. Note: There have been no changes in the Details tab since LOOT was last run for this game. Ecksstra is "hd" version, simply. Zilch. :: The Elder Scrolls V: Skyrim General Discussions. Same thing happened to me, I had SkyUI and my IA would not show up under the MCM. I manual install so its too easy for me. Press question mark to learn the rest of the keyboard shortcuts. Do you have UNP bodies? Could I've downloaded the wrong file? I hope someone can help. :), Press J to jump to the feed. I understand why the load order is significant, but I am unaware of which mods rely on other loading first. hello!still not working! Today I get the exactly same bug with that mod (Guards wear the vanilla gloves and boots), I realise that the conflict comes with a mod called "Cloaks of Skyrim", maybe you got the same mod install, if not that means you got a mod that directly interact with the guards armor. 5. Every new game will automatically load saved user settings. Community Forum Software by IP.BoardLicensed to: Nexus Mods. I don't know why, but it has worked for me every time. In the past I've experienced MCM's not showing in game and nothing would trigger them. I fixed it by actually downloading the MCM and running it along with SkyUI - no problems since then and menus usually show up after 2-3 mins for me. Quit to main menu 4. BadAss Get-Up Animation 1088 Bow Rapid Combo I Archer Combat Overhaul . Several functions may not work. -A Matter Of Time - Old version: works with iHUD, not bugged. When I enter via Launch SKSE, I encounter the new armors in gameplay, but they're all invisible. and when i make them i will become invisible nothing appears!! Nada. It's by Zathra. It was simply in my magic tabs under a spell that adjusted the settings! Any Suggestion how i can solve the Problem? Delete .Ecksstra.esp and run the mod through Cathedral Assests Optimazer, Setup it like this MCM require SKSE to work, I'm assuming you have that and launching the game through skse64_loader.exe After that were the mods installed correctly? I got this off of NMM. :), Press J to jump to the feed. Also where can I manually tweak the damage settings for all arrow and bolt types? what should i do?! Here I'll write a list of all my currently installed mods; I have GDM and Dynamic Snow myself and they don't have MCM menus. e84cf4fd7 The MCM menu doesn't even show up anymore. Then you can use the "add mod from archive" button in the mod manager to install it. Content posted in this community. No UNP, but CBBE. Warning: Original file was released before the Creation Kit (07 Feb. 2012) a compatibility patch fixed and cleaned with TES5Edit can be obtained here. I installed Immersive Armors via NMM. I've tried reinstalling SkyRe and Immersive Armors again and rerunning the reproccer but that did nothing. If you still don't have two plugins and two BSAs, you'll have to re-download. Hi there, i'm having a minor problem with configuring Immersive Armors 7.1 as no entry of it appears in the MCM menu. The only other thing I've done is get the Guard Dialog Overhaul mod for the SPIKE.esm file because the reproccer would not create a patch without it, even though the newest version of Immersive Armors does not requre . Not only that, but I also have AddItemMenu which doesn't even contain Immersive Armors in its mod list, as though I haven't downloaded it. New comments cannot be posted and votes cannot be cast, Welcome to /r/SkyrimMods!
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